Unofficial survival wiki
THE DEAD WE KNEW: Open World Survival — Survival Hub for New Players
Unofficial wiki hub for THE DEAD WE KNEW: Open World Survival — base building, fog survival, crafting, cooking, farming and 4-player co-op.

- Studio
- MAY19 STUDIO
- Platform
- Steam (Early Access on October 22, 2026)
- Modes
- Single-player and online co-op for up to 4 players
- Headline loop
- Loot → build → farm → cook → defend against fog
- Confirmed weather hook
- Dense fog makes zombies faster and harder to kill
All guides
Start here
Food and resources
Combat and co-op
About this wiki and recent updates
This hub organises every confirmed THE DEAD WE KNEW: Open World Survival mechanic — cabin-to-base building, fog and night survival, crafting, cooking, farming, hunting, combat and 4-player co-op — into one starting point so new players can find the answer that matches their current run.
Recent updates
Base Building Guide and Shelter Defense in THE DEAD WE KNEWThe base-building guide for THE DEAD WE KNEW: Open World Survival — how the cabin-to-base loop feeds the shelter, how fog and hostile humans change defense, and what stays unconfirmed until launch.Co-op Guide for THE DEAD WE KNEW: Open World SurvivalHow online co-op works in THE DEAD WE KNEW: Open World Survival — a 4-player cap, the same survival loops shared with solo play, and what is not public yet.Combat Guide for THE DEAD WE KNEW: Open World SurvivalHow third-person combat works in THE DEAD WE KNEW: Open World Survival — the two enemy types, why fog is the headline modifier, and what is not public yet.Crafting Guide and Cooking Recipes Loop in THE DEAD WE KNEWThe crafting guide covers the shelter workshop, while the cooking recipes loop covers hunted meat and farmed vegetables turned into meals over a fire.Loot Guide and Exploration in THE DEAD WE KNEW: Open World SurvivalWhere players find loot, how exploration feeds the shelter loop, and which travel options are confirmed before Early Access on October 22, 2026.

